Wed 09:00 - TG06 Starts
Sun 16:00 - TG06 Ends
Only 16 player maps that’s in the maplist are allowed. Game Version: All matches must be played with the latest version of Battlefield 2. Teamsize: The number of players for a match is 5 (5vs5). Game length and maps: The default length of a match is 4 x 20 minutes. This means that two maps will be played, each side once by both clans. Scoring system: Matches are won with total tickets left, not map wins. Total tickets left on both maps are added up to determine the final score. The use of any vehicle, any unlock weapons or the commander role will result in a forfeit loss. Both teams are must take screenshot of score from each round. These must be stored for 14 days and sent too game admin if requested.
Game score must be reported at ONCE by the winner on www.partyticket.net, and the loser MUST accept this on www.partyticket.net If the loosing team hasn't accepted within 15 minutes after the game is finished, talk to a representative from the game crew.
The maplist for the BF2 cup is:
Spawn Time: 15s
If all the players on one team drop because of a technical error, the other team should wait at least 15 minutes before leaving the server. (Please contact game admin, before leaving)
Delays and missing players:
If one or both teams have a missing player, they will have 10 minutes to get their players in after the scheduled start-time. If one or both teams does not have all players ingame within these 10 minutes, the team with most players ingame will win. If both teams have the same number of players ingame, the game will begin and the rest of the players can join as they are ready. If one team gets more players than the other, the game will also be played as normal. If the delay is due to technical problems caused by us, we will of course have an understanding for this and give reschedules as appropriate. And as a side note, game admins are humans, not machines. So if you have been really unlucky and gotten a virus or anything else that can be fixed in 15 minutes, the 10 minute rule is not COMPLETELY set in stone. We will however, NOT tolerate any delays due to people simply not being able to keep track of time.
If one or more players drops out of the game, the game must be paused. The team then has 5 minutes to get the player ingame again. The teams are allowed to get a reserve in the game (a player who is not participating in the compo infront), but if the team is not complete within 5 minutes. The other team can claim to continue with one more player. Only one pause per team per match. Technical problems caused by us dismisses this rule and a game admin will decide what will happen after talking with the teams. On network crash or similar, both clanleaders should come to the game area and see game admin to discuss what will happen.
Cheating and Anti-cheating
Programs that do not interact with the game in any way are allowed, even if they can be used and operated simultaneously with the game. Voice communication programs are examples of such programs. It is not allowed to take advantage of or abuse bugs. Any kind of bug abuse is considered cheating and will lead to a forfeit loss. All programs or files, be they changed game files or new files, that change the game or add to its functionality, or that interact with the game in any way, are strictly forbidden. Modified versions of the game's resource files are always forbidden, regardless of what they do. The use of any forbidden program or file by any clan member during a match leads to a forfeit loss and a ban from the cup.
This rules I written by: [Bf.no]Kleven
TG06 organized by: KANDU