What? TG05
When?23.03.05 - 27.03.05
Where? The Vikingship, Hamar, Norway
Submenu
Rules - Quake 3
Rules - Quake 3
Rules for the Quake 3 competition:

- The contestans will be split up in "x" groups of "x" players. (After what fits with the number of contestants)
- It will start with 1 round of FFA. Some og the players in the group will be eliminated in this round.(If 11 players in a group, 5 or 2 will advance, and so on. This depends on how many who are participating in the compo)
- After this, there will be played one round of Single-Elimination, where half of the players from every group will be eliminated. (Seeding from FFA-results) - Single elimination all the way until we have a winner.
- All rounds will be played with 15 min. timelimit
- If a match ends up in a draw in FFA (Among those who may advance), those with the same score will play a match of 5 minutes, where the player with most frags will advance.

Free-For-All:

- Game: FFA
- Players: Groups (10-12)
- Half or two of the attending players advance (Those with most frags. This depends on how many who are participating in the compo)
- No seeding
- Map: pro-q3dm6
- Timelimit: 15 min.

Single-Elimination:

- Game: Tournament
- Players: 2 players (1on1)
- Most frags after 15 min. wins
- Seeding is based on FFA results
- Timelimit: 15 min.
- Maplist:
* Pro-q3tourney4
* Pro-q3dm6
* Ztn3tourney1
* Cpm1a
* Hub3areoq3
* pro-q3dm6

The following game settings will be used in the tournament:

- Timelimit 15
- Fraglimit 0
- Forced re-spawn 5
- Overtime: Sudden Death
- Power ups off
- Sv_pure 1

The following game settings are restricted:

- Cl_maxpackets must be set at 125
- Rate must be set at 2500
- Snaps must be set at 30 (due to sv_fps 30)
- r_lodcurveerror must remain at default (250)
- cl_timenudge must remain at 0
- ch_thirdperson must remain at default
- handicap must remain at default (100)
- pmoved_fixed must remain at default
- +button4 may not be triggered
- It is not allow to change any net settings to induce fake lag!

Version: Quake3 Arena v.1.32 and osp v1.03

For any kind of questions or anything game-related. Visit us at our IRC channel. #TG05 @ Quakenet (ex. irc.quakenet.org)

Please note that this information/page might recieve updates up to and during the party.
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